Chokepoints and Extraction Tunnels

Pressure flows toward the narrow point and punishes the slow. I have seen rooms turn into traps because one corridor became the only choice. This piece breaks down how to see the funnel before it owns you and how to build extraction lanes that stay clean when crowds surge and vision drops. You will learn how to read flow, command thresholds, make tunnels work for you, and time distraction so your element moves when the rest of the city hesitates.

Chokepoints can save you or crush you. Extraction tunnels are only freedom if you control entry, tempo, and handoff. Master the picture, then move it on your terms.